====== Applied Game Design ======
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===== News =====
* ** Jun 7th, 2023**: Dear students please remember to fill the Course Evaluation Questionnaire
* ** May 4th, 2023**: Dear students tomorrow's lecture is cancelled
* ** April 24th, 2023**: Dear students you can find the schedule for the course under the section General Info
* ** April 23rd, 2023**: Dear students we are trying to schedule the first lecture for the 2nd of May 2023 from 9am to 1pm in AB1
* ** April 19th, 2023**: Dear students lectures will start in May, soon the schedule will be available
* ** NOTE: **Students are requested to bring their laptop to each lecture
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===== General Info =====
**Teacher**:
* [[https://pros.unicam.it/fabriziofornari|Fabrizio Fornari]]
**Online Room**:
* https://unicam.webex.com/meet/fabrizio.fornari
**ESSE3 Link**
* [[https://didattica.unicam.it/Guide/PaginaADErogata.do?ad_er_id=2022*N0*N0*S2*19064*11173&ANNO_ACCADEMICO=2022&mostra_percorsi=S|Applied Game Design - AY 2022/23]]
**Degrees**:
* [[didattica:mscs|MSc in Computer Science (LM-18)]]
**Scheduling of Lectures**:
| Tuesday | 02-05-2023 | 09-13 | AB1 |
| Thursday| 04-05-2023| 14-16 | Team Lab | |
| Friday| 05-05-2023| 14-18 | Team Lab | LECTURE IS CANCELLED |
| Monday| 08-05-2023| 14-18 | Team Lab |
| Tuesday| 09-05-2023| 09-13 | Team Lab | Online Seminar by Nicola del Giudice, Introduction to Unity | Starts at 09:15 |
| Thursday| 11-05-2023| 14-16 | Team Lab |
| Friday| 12-05-2023| 14-18 | Team Lab | Online Seminar by Fortuna Imperatore, Axel Fox | Starts at 15:00 |
| Monday| 15-05-2023| 14-18 | Team Lab | Online Seminar by Carlo Cuomo, il Prof dell'Edutainment | Starts at 16:00 |
| Tuesday| 23-05-2023| 14-18 | Team Lab | LECTURE IS CANCELLED |
| Thursday| 25-05-2023| 14-16 | Team Lab | Online Seminar by Carola Pettinato, ECCE CAR_PET | Starts at 14:00 |
| Friday| 26-05-2023| 14-18 | AB1 | Online Seminar by Maurizio Amoroso, Entertainment Game Apps. Ltd. | Starts at 16:00 |
| Monday| 29-05-2023| 14-18 | AB1 | Online Seminar by Andrea Valesini, Fantastico Studio | Starts at 15:00 |
| Tuesday| 30-05-2023| 09-13 | Team Lab | Seminar by Michele Rossi, Overside | Starts at 11:00 |
| Thursday| 01-06-2023| 14-18 | Team Lab | | |
**Lectures Mode**
* Lectures will be delivered in different modalities: frontal lectures, seminars from experts of game design, and practical exercises and game design with Unity
**Materials**:
* Students are requested to bring their laptop to each lecture
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===== Lectures =====
**Lectures Slides:**
* [[https://drive.google.com/file/d/10BcPKUK8utnhurWj41UJSrYj41wGUimA/view?usp=share_link |Lecture 00 - Course Introduction - May 2nd, 2023]]
* [[https://drive.google.com/file/d/1p-fLlFdIBwKAf0cka9kHap85VBETzyzK/view?usp=sharing | Lecture 01 - Introduction to Game Design - May 4th, 2023]]
* [[https://drive.google.com/file/d/1ZjZWQx9ZvNphysbQI7_TRm_i79vvHNUu/view?usp=sharing| Lecture 02 - Essential Experience, Game Definition, 4 Basic Elements - May 8th, 2023]]
* [[https://drive.google.com/file/d/1Vnn0xup_h2wvqqIz_Wewox9ojWjgJmrU/view?usp=share_link| Lecture 03 - Introduction to Unity - May 9th, 2023]]
* [[https://drive.google.com/file/d/187KpdnTnJaDabchJQySOexyGZAtflwae/view?usp=sharing| Lecture 04 - Idea Generation & Game Design Document - May 11th, 2023]]
* [[https://drive.google.com/file/d/1obQTf7xYrCfJu06VLIHZLDMAYkZD-Cat/view?usp=share_link| Lecture 05 - Introduction to Applied Games - May 12th, 2023]]
* [[https://drive.google.com/file/d/1nHP_uiEEpoptfxP5Sub8ZCiixrIv0yLV/view?usp=share_link| Lecture 06 - Theme, Simulators, Why we play games - May 15th, 2023]] [[https://drive.google.com/file/d/19vKpRa07KFrdhNVAZAjxDKsMyinrkYHw/view?usp=sharing| L'industria del Gaming in Italia - Carlo Cuomo]]
* [[ https://drive.google.com/file/d/1HnhRIVq2OvlFAGa_d8MtgwHfjYRM3Orv/view?usp=share_link| Lecture 07 - Recap of previous lecture]] [[https://drive.google.com/file/d/1YlUPacC5yiBRId37nl2qzTv7r8hKwJIm/view?usp=share_link| Carola Pettinato's Seminar]]
* [[ https://drive.google.com/file/d/15M1SDSkJDl0YQRAwWZ2Fl9Wjb3IkkfhD/view?usp=share_link| Lecture 08 - The Pitch]]
* [[ https://drive.google.com/file/d/1cjDu87YC7t5KiwOwEaugk9A9E16ybHks/view?usp=share_link| Lecture 09 - Pitch Discussion & Surprise Mechanics]] [[https://docs.google.com/presentation/d/e/2PACX-1vTkL9sSF8c_Cm6cO8_WDqikrrgslyOyr1c_rTK01TlzlaPSJxrFEsE2dEuupIEo9PXcT-sPqmPCRgyG/pub?start=false&loop=false&delayms=3000&slide=id.g11cb2d10ed8_0_75 | Andrea Valesini's Seminar]]
* [[https://drive.google.com/file/d/1GLBKjcdQTna98_1XHRkudxTojwvqbnst/view?usp=share_link | Lecture 10 - Recap, Venue and The Deck of Lenses]] [[https://drive.google.com/file/d/1pDZt7pR_TZbX7LJv1Y9BEH3c3Nmzp-W9/view?usp=share_link| Michele Rossi's Seminar]]
* [[https://drive.google.com/file/d/1h427XBcWU_0cNPzzkdcjBQBMwwz6CAhN/view?usp=share_link | Lecture 11 - A Game that Made History, AI in videogames, Applied Games Examples and Research Activities]]
**Recorded Lectures**:
* [[https://drive.google.com/file/d/1TnSQs0CZBQ6ZxiB4E6i3y7qggENXromZ/view?usp=share_link|Lecture 00 - Course Introduction - May 2nd, 2023]]
* [[https://drive.google.com/file/d/1667OJOncIqD4JIjbXSt2R9tH01tAB2Ed/view?usp=share_link| Lecture 01 - Introduction to Game Design - May 4th, 2023]]
* [[https://drive.google.com/file/d/19DMU--5Aoi_yrRql9AXv4ZzU4MZI8bwb/view?usp=share_link| Lecture 02 - Essential Experience, Game Definition, 4 Basic Elements - May 8th, 2023]]
* [[https://drive.google.com/file/d/1jx6qR7XzKGlz9Ifivp7n3XL6i2-MVQEk/view?usp=share_link| Lecture 03 - Introduction to Unity - May 9th, 2023]]
* [[https://drive.google.com/file/d/1qyuQryxLq4lDIPU8eWjRkSMOC0Dp-kip/view?usp=share_link| Lecture 04 - Idea Creation & Game Design Document - May 11th, 2023]]
* [[https://drive.google.com/file/d/1aNA6v7RVUaR_MmO1VcWg08B_quyUFPuN/view?usp=share_link| Lecture 05 - Introduction to Applied Games & Fortuna Imperatore's Seminar - May 12th, 2023]]
* [[https://drive.google.com/file/d/1Tar3YmdLAeXZXc-Jo69G6idKMhT2QDNN/view?usp=share_link| Lecture 06 - Theme, Simulators, Why we play games - May 15th, 2023]] [[https://drive.google.com/file/d/1-n6XQkMBxsXsIe0EDzN2CYUO3KEed22n/view?usp=share_link | Carlo Cuomo's Seminar]]
* [[https://drive.google.com/file/d/1oU4Rbg79ece0SompubBEbGTYsiE3kDSI/view?usp=share_link| Lecture 07 - Recap of previous lecture]] [[https://drive.google.com/file/d/1W1gwxcvEQ-RDxGfKYwlUeSgx1YGL4J8A/view?usp=share_link| Carola Pettinato's Seminar]]
* [[ https://drive.google.com/file/d/1ofYt8GiErECftgVjR2mP6D8hnhVJl8ui/view?usp=share_link| Lecture 08 - The Pitch]] [[https://drive.google.com/file/d/1A1ghjO8U7TD58mgFojCDdA72DcR5on7B/view?usp=share_link| Maurizio Amoroso's Seminar]]
* [[https://drive.google.com/file/d/1C3-_t-aumvyzxzBxQK5CxqOYffcCC1e9/view?usp=share_link| Lecture 09 - Pitch Discussion]] [[https://drive.google.com/file/d/1TjfDrJJ3MjXFyGH0ewIwsT1iHwptMrhF/view?usp=sharing| Andrea Valesini's Seminar]] [[https://drive.google.com/file/d/1lq2xQibuNLjrnBSHo0r0JozpQquNmA8p/view?usp=share_link| Lecture 09 - Surprise Mechanics]]
* [[https://drive.google.com/file/d/1Vo9IyyjJhpaLUsZ1rn5hnpZkPSj34euO/view?usp=share_link| Lecture 10 - Recap, Venue and The Deck of Lenses (NO AUDIO I AM SORRY)]] [[https://drive.google.com/file/d/1xmLyZ9S14w61uuUwn6cet3jFLnrGkMfv/view?usp=share_link| Michele Rossi's Seminar]]
* [[https://drive.google.com/file/d/1TGv6nRMJ4gId3GL0E-YjS3niIMI6OyOf/view?usp=share_link|Lecture 11 - A Game that Made History, AI in videogames, Applied Games Examples and Research Activities]]
**Additional Material**:
* [[https://forms.gle/VqU7mD5usCyVC9fGA| Students Background Questionnaire]]
* [[https://docs.google.com/document/d/1HNEE7qJqL_DhY23X6lhD5qUa6t6iQ5_H/edit?usp=share_link&ouid=112093465749490681026&rtpof=true&sd=true | Game Design Questions]]
* [[https://drive.google.com/drive/folders/1iB8Sn_Xva9UBynDM7JXzXFsTrCe03Qx8?usp=share_link| Game Design Document Examples]]
* [[https://drive.google.com/drive/folders/1EGw9MMXCv8pGxB2tM5vk7nLCSfMjg9ET?usp=share_link| Students Working Area]]
===== Examination =====
The examination will consist in the evaluation of the following activities that students are requested to carry out.
* **Writing of a game report** with information about games you have played so far (those that have been most important to you let's say or those that you can recall) described based on the characteristics that we will introduce during the lectures (check the slides).
* **Writing of a Game Design Document**, reporting your idea and design of a game
* **Demonstration of a tool** you practiced with. During the course, students will be asked to select one tool that they find useful for implementing the game they designed. It could be a game engine, it could be an animation tool, a tool that the students would like to independently practice with and show progresses as part of the examination.
* **Performing a Pitch**, that means a presentation that has the objective to convince someone to give you fundings for the game you have designed.